Shallow Worlds
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Shallow Worlds is a game about a cube that struggles to stay on the light side. Throughout the game it realizes that the dark side is a part of its journey and it has to embrace both sides. A short 2D platformer story game!
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- AD = Move left & right
- Space = Jump
- E = Switch Side
- R = Restart level
- Tab = Open pause menu
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Programming, art and project setup were all made by Tudypie and Eurus in 7 days for the GeoJam.
Follow Tudypie on Twitter here. Follow Eurus on Twitter here.
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ShallowWorlds - Windows x64.zip 30 MB
Comments
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Incredibly well made for a week honestly. And Congrats on winning the jam! Super big question though, some parts of your game have this URP "filter" added onto it right? It makes the outlines of your objects pop with a blue/red/green color and I was wondering if you'd be willing to tell me how that's done? Cause I've been looking through the Unity's URP's list of Overrides and I cant seem to find anything that can replicate it lol
Thank you so much. We did not use unity's urp. Is it the post processing you are talking about?
Ah yeah, I'm talking about the post processing
Then I think it is the chromatic aberration
Ahhhhhhhhhhhh, thanks so much man! I've been looking for that effect forever lol
This Game Is Dope. It fits the theme perfectly! Great job on winning!
Thank you so much :DD
great game! found a bug in level 4 I believe where I died and upon respawning the player starting moving on their own and I couldn't get it to stop by dying, but I mean what are you gonna do, its a jam game after all!
Thanks for playing the game and giving us feedback :)